WebIgnoring unreasonable position (x,y,z) from vphysics! (entity class C_PhysPropClientside) Could maybe have a check client-side if a vphysics prop … Web31 mrt. 2015 · With very large maps, this tends to make entities invisible unless you're looking at the -32k..32k cube (that the map would normally fit inside). This includes things like the flashlight and the physgun beam. a way to disable frustum culling on entities, and. a way to adjust the threshold for "unreasonable positions", "Bad SetLocalOrigin" and ...
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Web1 jun. 2013 · Ignoring unreasonable position (3806.202448,3330.979736,-33376.648438) from vphysics! (entity prop_physics) The text was updated successfully, but these errors … WebIgnoring unreasonable position (-3281.699951,11246.378906,-677547.437500) from vphysics! (entity me_machete) Advertisement Coins. 0 coins. Premium Powerups … top movies for 3 year olds
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Web26 sep. 2024 · Ignoring unreasonable position (717.297913,624.967651,-16384.617188) from vphysics! (entity weapon_awp) Ignoring unreasonable position ( … Web13 sep. 2016 · 406. 551. Sep 11, 2016. #2. The damage on your trigger_hurt (specifically the one under doge2) is too high, at 10777777777777777777. I've had outrageously high … Web27 sep. 2024 · basically after a time, character models disappear and all that is left is their floating equipment. this shows up in console; cw_gear [4625]:SetPos ( nan nan -nan … pine creek sheds pa